Audience: Years 4, 5 and 6 students.
The presentation supports National Child Protection Week and the Victorian Games and Apps Challenge.
It will support students to:
· identify ways that strangers may try to seek personal information online
· use safe strategies when gaming to avoid cyberbullying or unwanted contact
· recognise the implications of in-app purchases
· seek support if they are experiencing cyberbullying or feel unsafe when gaming.
With the help of classroom teachers, the presentation will feature interactive questions and discussions.
Register here: https://register.gotowebinar.com/register/2498169967210299139